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    • Soldat Ryan
      From Steam :  Road to the weekend playtest - Status update #2 ( source )

      Hello dear followers,

      The first half of May is almost complete as we are getting dangerously close to the time you will be able to playtest Post Scriptum.
      The team is still working very hard on our "Offworld Core A11" upgrade and things are a bit more complicated than we originally anticipated and new issues have arisen in some unexpected ways.
      The old build we used during the playtest in April with content creators remains to this day the most stable build that we have.

      Here is a little overview of the issues we are currently experiencing and that we want solved before you can enjoy Post Scriptum in the best conditions possible.

      From Offworld Core A10 to A11:

      Current Pros:
      -Players experienced better frames per second
      -Penetration system on tanks with ricochet and damage on internal components (aka: "VDM1" Vehicle Damage Model part 1)
      -Reworked UI, very close to final, still a few things to complete
      -Reworked lighting which make the maps look much better

      Current Cons:
      -Vehicle behaviour is heavily unpredictable (This is the unexpected part of the upgrade)
      - Paradoxically, some players also experienced worse frames than before, we need to spend more time to figure this one out to make sure all PCs have the same experience.

      As you already know, we are planning Post Scriptum weekend playtest to be going live possibly during the third and fourth weekend of May.
      The third weekend of May on A11 build is most likely to be compromised by those cons we liste above as they are very close to game breaking and we do not wish the public to have their first experience with PS under those conditions.

      Stay tuned, as soon as those two majors issues are fixed PS will become available to you!!
      Thanks for your support, we'll see you on the battlefield soon!

      Periscope Games team.
    • Cyruz
    • Cyruz
      Quote from Fraggy Cod4X dev   Details about the vulnerability, its sense etc. When was the vulnerability first time discovered? Well Treyarch has discovered this RCE vulnerability already within the development cycle of "CoD: BlackOps" (I did not check CoD:WaW) which got relased in year 2010. In BlackOps this vulnerability was purposefully patched by Treyarch but future CoD version developed by InfinityWards kept having that vulnerability. (You can think your own part about it. I am not going to rate it here.) I for my self know about this issue for about 5 years. However in CoD4 this vulnerability is hardly possible to exploit at all. Because CoD4 allocates a static heap buffer which can be overflowed. Binary analysing told me that overflowing that heap allocated buffer has no critical effect and so it can not be exploited. What can happen by overflowing it? A function pointer of the command "snd_list" can be overwritten. As it is impossible to pass any arguments on this way and it can work only when you run a listenserver (snd_list is a client command), and the attacker needs rcon execute the command, this is very unrealistic to do any damage ever. On CoDMW2 however this buffer was stack allocated (What I know about only for ca. 3 months) So for CoD4 this patch is actually useless but it is now done anyway in a rushed action as you can see. Most do not even host servers with iw3mp.exe anyway. However CoD4 has another RCE vulnerability which is also not fixed in the latest patch Activision released. This vulnerability is totally unknown to Activision but from even bigger severity. Because this does affect clients. The full automatic installation and execution of CoD4X18 should actually show you how dangerous such a buffer overflow vulnerability is. Servers could actually also give you ransomware instead CoD4X18.   Using CoD4X18 does patch all this to me known vulnerabilities and also covers the one Activision patched right now. It is safer to obtain CoD4X18 from this site than joining any server which gives it maybe to you or maybe gives you something else.  
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