Endgame – Winners Circle (Includes Sample files)
This tutorial assumes you have advanced knowledge on how to use Radiant.
If not, you could cheat and use the file I've provided below:
If you just want to add this to your map, follow the instructions below.
First of all, you need to enter everything marked in red into your files:
//sound,mp_endgame (i disabled this for the demo)
util::waitforclient( 0 ); // This needs to be called after all systems have been registered.
level.endGameXCamName = "ui_cam_endgame_mp_sector";
Now it’s time to place the endgame prefab.
Open your map and place the Winners Circle prefab.
Navigate to \Call of Duty Black Ops III\map_source\_prefabs\mp\mp_combine\script
Pick mp_combine_endgame.map and place it somewhere on your map.
Set up your own lights, use the lights supplied with combine or use the combine lights prefab in the zip file I supplied with at the beginning of this tutorial.
Locate the lights as close to what I have pictured below:
The reflection probe is to the right and above player 1’s head.
That’s it. No need for any script_structs or anything else.