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RaGe

mp_backlot

41 posts in this topic

Looks Great!!

 

It should definitely get some attention when it is released!

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This is my best conversion yet. Can't wait to show it off :-)

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Posted (edited)

So because Steve managed to delete my progress shots of this HD remake, here we go with the latest!

 

To do:

Remake doors and shutters

Replace some wood textures

Replace some concrete textures

Replace and ADD some grunge textures

Add some more detail normals

Turn power pole cables into black rope (physics)

Add physics to some objects

Add moving clouds and adjust cookie rotation to a larger spread.

 

Zeroy's to do's:

Add MG capability on both buildings (he doesn't know this yet) :D

Final Lighting

Make a night version of the same map :)

 

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Edited by RaGe
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Ok..we're getting toward the end of this.. a few more screenies before release. (I'm almost ready to hand it to ZeRoY for final lighting & probing)

Probing is roughly done (I haven't bothered with inside of buildings yet, and ZeRoY will no doubt facepalm when he see's my sad effort :D )

The main difference you'll notice in this version IS the lighting. I've moved the sun location from directly above to just above the construction site. This gives off some nice lighting effects that they didn't seem to achieve with COD4 OR MWR (both of which were over-exposed and too bright in my opinion).

To get nice lighting effects though, it comes with a price. Ambient light. If you go too far once way, you lose the rays and it's too dark.. if you go too far the other way, it's too foggy and over-exposed. It's a fine balance, but we'll get there in the end. I wanted this to be...different..and I think I have definitely achieved that. Most of these textures are custom. I have custom models, retextured COD4 models and some other variants.. because what's the point in releasing something that's already been done ?

Enjoy the screenies :)

 

 

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Its a very good effort I would say :D - nice progress Rage!!

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I needed the motivation ;-)

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Yep coming along nicely.....can't wait for the final release!!!

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Looks real nice!

 

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nice work

I think will better

mp_backlot_r

rain

 

winter is not nice

just my look

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Nice !

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Posted (edited)

On 25 April 2017 at 5:01 PM, {cool.G} ingre said:

 nice work

I think will better

mp_backlot_r

rain

 

winter is not nice

just my look

 

This isn't the same as the Christmas backlot.... Not even a little bit.. I have Completely redone this map from caulk and used MWR models, textures and my own custom textures. Who knows.. Maybe I can do random iterations of weather effects.. *looks at ZeRoY* :-)

Edited by RaGe

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